Success Story: Derick Vu
Derick Vu a typical gamer that loves to experience various types of genres especially Action RPGs, among other deep storytelling types of games.
Here is another success story of how a 3D designer becomes a practiced, successful designer.
At what age did you start doing work and developed love for 3d modeling?
I have always enjoyed games since early childhood and it was thanks to my cousin that I chose 3D modeling for video games as a passion and future career choice.
How did you develop a fondness for 3d modeling?
I developed a fondness and passion for 3D modeling because I can either recreate aspects from games that I love or design scenes and props from various 2D concepts.
Did you study it? If yes then from where?
I originally studied 3D design at an Institute known as Mt. Sierra College in Monrovia, CA. Due to some financial issues from the schools’ side, they were forced to close their door before I had the chance to complete my studies under their tutelage. Since then, I’ve been learning 3D modeling/rendering techniques online from various sources.
Tell me about your work experience?
I haven’t had the experience of working with a creative team, or on a creative pipeline, to produce anything yet. I hope to level up my skills enough to help a studio create an amazing game.
Why did you choose a digital 3d designer as a profession?
Digital 3D design was my profession of choice versus 2D because as I grew older, I realized that I could cover a larger area that could amaze players and viewers with all of the different advances in technology and software.
Who are your biggest influences?
My all-time biggest influence would have to be Squaresoft or better known now as Square Enix. I grew up playing/loving the original Final Fantasy VII along with completing their recent Final Fantasy Remake Part 1. Looking back, it’s amazing to see beloved 8-bit characters turn into 3D models we see now. Along with FFVII, the entire Kingdom Hearts series are some of the few games that have kept me going as a 3D artist because of the gameplay style, UX design, replayability, along with many other characteristics.
If I had to be specific, I would say that Tetsuya Nomura would have to be my biggest “singular” influence because many of the games I love come from him and Square Enix’s creative team.
How do you become a successful 3d designer?
To become a successful 3D Designer, you need to be able to inspire others to walk the same path as you. Without passion, for any career, no one will want to follow that because it seems tedious or difficult. If we can inspire people to be creative and innovative as 3D Designers, only then do I think we can truly be successful as 3D artists.
What makes you a good 3d designer and different from others?
I wish I could say I was a good 3D designer but I still have a long way to go before I can truly be one. I believe I’m different from others because I haven’t developed a style of design that is truly mine so I’m able to adapt toward a studio’s needs.
What Does Your 3d modeling Represent?
I want to think that my 3D modeling represents appreciating what has come before us. I tend to model things that I have a fond memory of or feel an enjoyable attachment to such as the fan concept render of the Kingdom Hearts 3 final scene or the M9A1 handgun from CoD4.
What Do Your 3d Models Mean to You?
My 3D models are a challenge to me. As I look back on my older designs, I want to prove to myself that I have grown as a technical/creative person and my newer pieces help show me that I’ve either stagnated or learned to grow in some aspect.