About the game
A level head is all about building and sharing levels, which all starts in the game’s complex level editor – the Workshop. You can build everything from a short, simple platformer, to a full-blown metroidvania, and even pinball.
The Level head Workshop will give you access to a dizzying array of elements that you can use to build your levels. There’s teleporting sharks, blasters, keys, sensors, switches, bumpers, springs, treadmills – you name it and it’s probably in there.
A level head is available for Nintendo Switch, Android, Xbox One, iOS, Microsoft Windows.[/vc_column_text]
Tips and tricks:
The following are tips and tricks for the smooth gameplay.
- Pick your elements correctly:
Especially as you build your first few levels, we recommend picking just a handful of elements and trying to come up with a coherent level design using only those things. This keeps you focused and even has the effect of making it look like you built the level on purpose. You may notice that a few new elements snuck their way in, like that blaster. As you start to build the level, you’ll undoubtedly think of other interesting things to add. That’s the beauty of building levels – you’ll surprise yourself with ideas as you go.
- Gain a Following
Publish your Level for the entire world (no matter the platform!) and watch your Playtime, Attempts, and Followers stack up. With robust search and curation, and no platform limits, the Level head makes it a breeze to collect followers and play endless user-generated content from around the globe.
- Write a story for your level:
This is why one of the best approaches to building a level is to write it out as a story. Instead of thinking of your level as a structure or a place that you would draw, think about it as a series of experiences that you chain together. Once you know what the player is going to do and what you want them to experience, the shape of the level will reveal itself as if by magic.