Majo Games

It is a small, newly-founded development team based in Amsterdam with big ambitions. Currently, they are working on their new game “Lightfast”. Let’s know more about the game.

 

About the game:

Our first release is going to be a mobile game Lightfast, a 3D online multiplayer combat racing game with platformer elements for gamers on the go, featuring fast races on a continuously developing track ring revolving in space. Our first release is going to be a mobile game Lightfast, a 3D online multiplayer combat racing game with platformer elements for gamers on the go, featuring fast races on a continuously developing track ring revolving in space.

 

Gameplay

A first-person competitive racing game with 4 to 8 players (online multiplayer or offline with bots). Each match is relatively short, ranging from 1 to 3 minutes on average. During the race, players fight against each other using power-ups; the last one standing wins the game.

 

Game Platforms and Releasing date if it is an upcoming game?

It will be distributed on Google Play, Itch.io, Steam, and Apple Store. We don’t have a date yet, but it should be the second half of the year 2022.

 

Does the game have any in-app purchases? 

Yes, it does. The in-game purchasable items will be oriented solely on visual elements of the game (i.e. cosmetics). The player will be able to purchase different types of skins, lights/colors of the running track, soundscape, and unlock other immersive extensions of the game such as voice chat or localized rooms. Purchasable items are offered to enhance the game experience but shall never give the player an advantage over the other players in order to avoid unfair pay-to-win game tactics.

The first release will contain simpler cosmetics such as skinsuit pattern, skinsuit color, skinsuit patch, eyes expression, mask shape, and track color – priced between 50 cents to 2 euros depending on the development difficulty.

 

Anything you would like to mention in the article?

Lightfast also functions as a promotional asset for our flagship game Hiraeth. Players will be able to enjoy Lightfast without prior knowledge of its context within the Hiraeth universe, however, Lightfast’s narration will contain references to the main story, attracting players to the Hiraeth world and its evolution. Therefore, Lightfast should be a longer-lasting game with bimonthly developments in order to engage with the audience and keep them informed about the progress of our flagship game.

The Hiraeth story is the core of Majo Games production, compelled by sci-fi world-building with mature and complex stories. Our goal is to create an interconnected series of games that are part of the same narrative – Hiraeth’s universe. Such interconnectivity will enrich the gaming experience with the potential to become a platform for a community of gamers and sci-fi enthusiasts.

 

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