Marcela Roberts Success Story
There’s an old-fashioned myth that having a baby is going to make it impossible to work! Marcela proved this myth wrong by working with 4 children.
If you’re a mother and want to work, you can draw inspiration from her life.
Marcela a mother, a 3D modeling artist, and an indie developer.
I’m a mom of 4, 3D generalist, and indie developer, spending the majority of my time lately in Coregames.com.
At what age did you start doing artwork and developed love for artwork?
I have always had a passion for art and video games.
How did Marcela Roberts develop a fondness for artwork?
I consumed from traditional art history to the entertainment media.
Did you study artwork? If yes then from where?
What little spare time I have is spent studying tutorials online, experimenting, and joining challenges/jams.
From where did you learn this?
I learned from other art professionals.
Why did you choose 3D modeling and game development as a profession?
I chose to be a 3D generalist and indie developer because it allowed me the freedom to explore the game industry without the requirement of putting my kiddos into daycare.
Who are your biggest influences?
Pretty much anyone on the art station.
How do Marcela Roberts become a successful artist?
I think it has something to do with not giving up.
What makes you a good 3D generalist/indie dev and different from others?
I’m passionate and dedicated to my craft, and what makes me different is making sure whatever I’m creating is an honest expression of myself. Since no two people are alike, I just have to stick to my particular instincts.
What Does Your Artwork Represent?
What happens when you are dedicated to a craft but still have no idea what you are doing!
What Does Your Art Mean to You?
It is the life given to everything.