Misfire Dev is a self-taught artist.
Tell me about yourself?
I’m a self-taught artist and indie video game developer. The style of my art tends to be dystopian cyberpunk with influences from surrealism.
Tell me about your work experience?
I have no official work experience, but I have competed in a few game jams
Minimalism Game jam. I came first in Art direction. Ludum dare 49
I came 153rd overall. GXC Showcase. I won the arcade category.
At what age did you start doing work and develop a love for artwork?
Not sure exactly when but very young.
How did you develop a fondness for artwork?
When I was younger I would spend hours drawing my grandparent’s many cats.
Did you study artwork? If yes then from where?
“I study life bruh”.
From where did you learn this?
School for me was more of an experience, less of an education, people seem to understand more about neurodivergent people now, so everything I know now is self-taught.
Why did you choose art as a profession?
Drawing and creating things is just what I’ve always done, making a living from that is a byproduct.
Who are your biggest influences?
H.R.Gieger, Tim Burton, Salvador Dali, Damien Hirst, Jhonen Vasquez, Trey Parker, Matt Stone.
How do you become a successful artist?
I’ll let you know if I find out.
What makes you good and different from others?
I can’t say that I’m good, art is inherently subjective and so ‘good’ is in the eye of the beholder, BUT! I make everything myself, so it is different and I can say that it’s worth looking at.
What does your art represent and does art mean to you?
The things I create are everything to me, each piece represents its own story and all of the stories are interconnected.
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