Rob Miller

She is an artist who is currently working @mysticmaskmedia and in illustration and comic storytelling.

Tell me about yourself?


I like to keep life simple, despite involving myself in the art field. I like to just work the day job, come home, do some work in the art field, have some time for relaxation, head to sleep, and then wake up and do it all over again.

Tell me about your work experience?

After graduating from vocational school, I’ve worked at various retail locations and I am currently working as a substitute teacher full time. I’ve not had any true jobs in the art field and have basically been working on it as a hobby, in order to eventually convert it into an actual occupation, whether that would be through Webtoon, or through another means. However, Mystic Mask Media is a team name that I “work” under with a couple close friends. We have made one video game for Steam, known as Hyde & Zeke, and have been currently developing a trading card game that goes along with my ongoing Webtoon, TerraZone Wake the Will.

At what age did you start doing work and developed a love for artwork?

I started drawing in Kindergarten, even though it was only a one-shot deal drawing doodles of Alvin and the Chipmunks on notebook paper. However, by first grade, I started really getting into it.

How did you develop a fondness for artwork?

There is a part of me that really enjoys organizing things. While in first grade, the Mr. Men children book series featured multiple characters all listed on the back of each book. The first thing I remember enjoying was seeing the order the characters were put in on the back. I would take out a piece of paper and replicate it. “This guy’s number 1. This guy’s number 2…” Crazy Bones (Go Gos), Pokemon, and Kirby 64’s Enemy Info cards also featured a “list” of characters, and those further pushed me to draw. In 2001, this led to me to attempting a book series featuring a list of made-up creatures, all numbered in order. That number grew somewhere into the 800s before I stopped. This Creatures book series then eventually turned into TerraZone, which is now a card game in development, as well as a Webtoon series.

Did you study artwork? If yes then from where?

I started taking art courses in college, but I didn’t hardcore study it until I entered the Kubert School of Cartoon and Graphic Art vocational school in 2013. It was a stressful three years, but I did a ton of growing there and I learned a lot.

From where did you learn this?

If you mean, where did I learn about the Kubert School: We were looking for a college for me to go to after high school, heard about the cartooning school, and took a tour of it years before I wound up actually attending it. If you mean, where did I learn art techniques: I’ve learned art techniques slowly over time just by experimenting, plus I’ve picked up some tricks from friends, video tutorials, and of course through training from classes.

Why did you choose art as a profession?

While it is not truly a profession at this time, I chose it as an endeavor in order to express creativity and to inspire others to do the same. I also want to pay tribute to my massive inspirations from over the years.

Who are your biggest influences?

Ken Sugimori, the art director (I believe to this day) of the Pokemon video game franchise. His style helped dictate what the anime and other marketing materials look like for Pokemon. I love the overall style. He gives human characters a youthful, appealing appearance and he simplifies details, leaving just enough information needed to understand the design. This also applies to the Pokemon as well, as far as just simplifying details. Yu-Gi-Oh! inspired me, not only to create a story involving a card game, but some of its angular line work was very eye-catching to me as well. Dragon Ball Z played a big part as well. Looking back, I loved classic Dragon Ball Z’s take on colors. They used very vivid colors in the anime for flats and renders and I push to achieve something similar with my own work in most recent years. As far as YouTubers go, RamDaRam (람다람) has very inspiring animations on YouTube that I enjoy watching.

How do you become a successful artist?

I do feel everyone has a different answer to this question. My answer is this: I feel success will be achieved when I have obtained a certain level of consistency and when many people, whom I don’t even know, are inspired by my work. It doesn’t even have to be through an occupation. As long as I have a nice steady living and I am scratching the art itch, I will know I have succeeded. I encourage the other artists out there to look deep within and search yourselves for your own answers to this question.

What makes you good and different from others?

I feel like my art is a fusion of my major inspirations over the years and many of them date quite a way back. I have had readers come to my Webtoon and say how they enjoy the nostalgic feel the art gives off, be it through the slightly grainy line work, or more vivid colors. I definitely want to push that feeling in future pieces and use that as a selling point for my work.

What does your art represent and does art mean to you?

My art represents the things that brought me joy over the years. I was fascinated by certain works and wanted to create something of my own, while paying tribute to those works. To me, art is a battle. It is a battle where one must express their creativity and to leave their own unique mark on the world.

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