William Taylor

William Taylor, a 16-year-old doing a computer arts course at college and wanted to go into game development.

Tell me about yourself?
Well, I’m 16 and I’ve just started a computer arts course at college. After this year is hoping to go into game development.

Tell me about your work experience?
I’ve honestly not had any am a newbie to this kinda stuff.

At what age did you start doing work and develop a love for artwork?
I started doing a bit of blender for about 2 or 3 months at 15 but then I dropped it until I went to college.

How did you develop a fondness for artwork?
Video games were one of the big things that help me develop a fondness for art. There are so many realistic and abstract games out there I was so inspired.

Why did you choose art as a profession?
I wanted to go into game development.

Who are your biggest influences?
Mike Winkelmann.

How do you become a successful artist?
I wouldn’t say am successful at least not yet. But If I had to answer I would say upload regularly, have fun and don’t always plan your pieces.

What makes you good and different from others?
What does your art represent and does art mean to you?: My art usually doesn’t have a story or a point to give to the reader.

Portfolio:
https://www.instagram.com/willia_blender_renders/

Tags:
#blender #blender3d #blenderrender #blendercommunity #blendercycles #blendershare #computerart #william #arts #artists #creative #game1news #success #successstory #gamedevelopement

Messenger
Messenger